Set your Pixel Conquest attack size by reading the committed TROOPS count before you attack. The visible 25%, 50% and 75% options allocate different portions of your current Army. A bigger percentage sends more soldiers, but it also commits troops you could use elsewhere.
Choose how much to send now while keeping enough troops for the next move. Expansion, an enemy push and an exposed border each call for a different reserve.
Separate Army from committed TROOPS
The Army panel and the attack count describe different things. Army shows your current troops alongside capacity and growth information. TROOPS shows the amount selected for an attack. The larger Army number does not automatically enter every fight.
With roughly 3.79K Army, selecting 25% displays about 949 committed troops. A quarter-sized attack is much smaller than the whole army. Read the displayed number instead of doing mental arithmetic while the match changes around you.
Army changes as troops grow or are lost. Recheck the commitment after a fight, especially if you leave the same percentage selected. The button stays the same while the number of soldiers it sends changes.
Compare the three visible percentages
| Attack Size | What it selects | Decision to make before sending |
|---|---|---|
| 25% | About one quarter of the current Army | Is this enough for the intended move without repeating costly attacks? |
| 50% | About half of the current Army | Can the remaining reserve cover other immediate pressure? |
| 75% | About three quarters of the current Army | Does this target justify committing most of your available troops? |
The table shows how much you commit. It cannot tell you how many defenders a target has or guarantee a win. Before sending 75%, check the target and the army you will have left.
For Pixel Conquest attack size, start with the smallest commitment that fits your intended move. Increase it when that move needs more troops, then check the reserve again. This budgets your army without assuming one setting beats every opponent.
Check the reserve before attacking
Read the Army count, choose a percentage and inspect TROOPS. Then look back at the map. If another player is already pressing a different border, sending a large force to a new target leaves those threats competing for your soldiers.
Check the following before sending:
- Identify the target you actually want to attack.
- Read the current Army and selected TROOPS count.
- Decide whether the intended commitment leaves room for the other threats you can see.
- Send the attack, then reassess Army before issuing another one.
Avoid chaining attacks just because the selected percentage worked once. Troop losses and growth change the starting point for each commitment. The next 25% selection can send a different number of soldiers from the previous one.
Treat recovery as part of the decision
The Army panel also shows growth per second and a capacity value. Watch those alongside the current troop count. After spending a large portion of your army, check its recovery before opening another fight.
The panel can show +0/sec when the army is approximately at capacity. Read both values together; a zero growth figure does not always have the same cause. Increasing Pixel Conquest attack size changes what you commit to an attack. It does not increase troop production.
Check the panel between moves. Leaving one percentage selected for the whole match does not keep your attack strength fixed.
FAQ
What are the visible Pixel Conquest attack size options?
The visible options are 25%, 50% and 75%. Check the attack controls in your current match before sending troops.
Is TROOPS the same number as Army?
No. Army is your current troop pool. TROOPS is the amount selected for the attack, such as about 949 at 25% with roughly 3.79K Army.
Should I always attack with 75%?
No single percentage solves every fight. Inspect the target, the committed count and other pressure on your territory before committing most of your army.
Does selecting a larger attack size increase army growth?
Attack Size controls the attack commitment. Read the separate Army growth and capacity values to monitor troop recovery.